How can I get water to look frosty?
I tried many ways, but no success yet:
- tried to change vertices of mesh
- tried to animate normal maps via script
- tried flowmap
But I'm not able to get a "Temple Run: kind of frosty water look. I'd like something as in this image:
(Source: http://mobay.vn/wp-content/uploads/2013/12/329.png)
Any suggestions to solve this are appreciated.