Yes, there (pretty much) is. std::unique_ptr<T[]>
. The primary template has a partial specialisation for this case, which provides the appropriate interface (operator []
, no operator *
etc.)
Alternatively, you can wrap std::vector
in your own class and restrict its interface. You could even do that by deriving a class from std::vector
using non-public inheritance and publishing only the relevant parts of its interface:
template <class T, class A = std::allocator<T>>
struct FixedVector : private std::vector<T, A>
{
using FixedVector::vector::vector;
using FixedVector::vector::operator=;
using FixedVector::vector::get_allocator;
using FixedVector::vector::at;
using FixedVector::vector::front;
using FixedVector::vector::back;
using FixedVector::vector::data;
using FixedVector::vector::begin;
using FixedVector::vector::cbegin;
using FixedVector::vector::end;
using FixedVector::vector::cend;
using FixedVector::vector::empty;
using FixedVector::vector::size;
using FixedVector::vector::operator[];
};