When to use translate and when relocate in order to move a node? In the end of the day it seems they do the same thing (visually); move the node; the first by doing a translation on the origin (the x, y stays the same), the second by changing the x, y coords. So suppose i want to move a node in a specific point in the screen.. should i use node.relocate(x,y) or node.setTranslateX(x), node.setTranslateY(y)?
To demostrate what I mean I have made a sample program you can play with: A rectangle on the screen, whose position is determined by 4 sliders (2 of them controlling the layout x, y the other two controlling the translate x, y).
/* imports are missing */
public class TransReloc extends Application{
@Override
public void start(Stage primaryStage) throws Exception {
Group root = new Group();
Rectangle rect = new Rectangle(100, 50, Color.BLUE);
root.getChildren().add(rect);
VBox controlGroup = new VBox();
Slider relocX = new Slider(-100, 100, 0 );
Slider relocY = new Slider(-100, 100, 0 );
Slider transX = new Slider(-100, 100, 0 );
Slider transY = new Slider(-100, 100, 0 );
rect.layoutXProperty().bind(relocX.valueProperty());
rect.layoutYProperty().bind(relocY.valueProperty());
rect.translateXProperty().bind(transX.valueProperty());
rect.translateYProperty().bind(transY.valueProperty());
controlGroup.getChildren().addAll(relocX, relocY, transX, transY);
root.getChildren().add(controlGroup);
controlGroup.relocate(0, 300);
Scene scene = new Scene(root, 300, 400, Color.ALICEBLUE);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}