I want to get access to a static List of Class2, which will be created in Class1.
Class1 is loaded in an AppDomain and loads Class2 in an other AppDomain. But if I want to get access to the static List in Class2, I get two different Lists.
I think I have to access to the same AppDomain in Class1 to get Class2, but how I can achieve this, if the objects of Class1 are in different AppDomains?
By the way: It is not neccessary to put Class2 in an other AppDomain, but I thought I could get the same object if I would do it.
Here is my code:
public class Class1 : MarshalByRefObject
{
Class2 class2;
public Class2 Class2
{
get { return class2; }
set { class2 = value; }
}
public Class1()
{
AppDomain adc2 = AppDomain.CreateDomain("adc2");
class2 = (Class2)adc2.CreateInstanceAndUnwrap(typeof(Class2).Assembly.FullName, typeof(Class2).FullName);
}
}
public class Class2 : MarshalByRefObject
{
static List<int> myIntegers = new List<int>();
public static List<int> MyIntegers
{
get { return Class2.myIntegers; }
set { Class2.myIntegers = value; }
}
public void AddInteger(int integer)
{
myIntegers.Add(integer);
}
public override string ToString()
{
StringBuilder sb = new StringBuilder();
foreach (int integer in myIntegers)
{
sb.AppendLine(integer.ToString());
}
return sb.ToString();
}
}
class Program
{
static void Main(string[] args)
{
Type type1 = typeof(Class1);
AppDomain ad1 = AppDomain.CreateDomain("ad1");
Class1 ad1t1 = (Class1)ad1.CreateInstanceFromAndUnwrap(type1.Assembly.Location, type1.FullName);
AppDomain ad2 = AppDomain.CreateDomain("ad2");
Class1 ad2t1 = (Class1)ad2.CreateInstanceFromAndUnwrap(type1.Assembly.Location, type1.FullName);
ad1t1.Class2.AddInteger(0);
ad2t1.Class2.AddInteger(1);
Console.WriteLine(ad1t1.Class2.ToString()); //Output: 0
Console.WriteLine(ad2t1.Class2.ToString()); //Output: 1
//
Console.ReadKey();
}
}
Edit
Ok I found out that my plugin loader is to blame. Can someone say why you cant work across appdomains if you will use different Pluginloaders (or at least one loader)?
If all files are in one Assembly it will work (increment is 3). In my scenario (many different assemblies) I only get 1,1,1
If someone need more information to help me, feel free to ask for it.
Example 1 (Each Instance count for itself):
Assembly: Main
PluginLoader.PluginLoader<IPlugin> pluginLoader1 = new PluginLoader.PluginLoader<IPlugin>(new DirectoryInfo(Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location)));
IPlugin cl1 = pluginLoader1.Activate("MyLibrary.dll", "MyLibrary.Class1");
PluginLoader.PluginLoader<IPlugin> pluginLoader2 = new PluginLoader.PluginLoader<IPlugin>(new DirectoryInfo(Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location)));
IPlugin cl3 = pluginLoader2.Activate("MyLibrary2.dll", "MyLibrary2.Class3");
//Increment() increases a static variable starting by 0
cl1.Increment();
Console.WriteLine(cl1.ToString()); //Output: 1
cl3.Increment();
Console.WriteLine(cl3.ToString()); //Output: 1
ClassLibrary2.Class2 class2 = new ClassLibrary2.Class2();
class2.Increment();
Console.WriteLine(class2.ToString()); //Output: 1
Assembly: ClassLibrary2
[Serializable]
public class Class2 : IPlugin
{
public Class2() { }
public override string ToString()
{
return incrementer.ToString();
}
static int incrementer = 0;
public void Increment()
{
incrementer++;
}
}
Assembly: MyLibrary
public class Class1 : MarshalByRefObject, IPlugin
{
Class2 class2;
public Class2 Class2
{
get { return class2; }
set { class2 = value; }
}
public Class1()
{
PluginLoader.PluginLoader<Class2> pluginLoader = new PluginLoader.PluginLoader<Class2>(new DirectoryInfo(Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location)));
class2 = pluginLoader.Activate("ClassLibrary2.dll", "ClassLibrary2.Class2");
//AppDomain adc2 = AppDomain.CreateDomain("adc2");
//class2 = (Class2)adc2.CreateInstanceAndUnwrap(typeof(Class2).Assembly.FullName, typeof(Class2).FullName);
}
public void Increment()
{
this.class2.Increment();
}
public override string ToString()
{
return AppDomain.CurrentDomain.FriendlyName+": "+ this.class2.ToString();
}
}
Assembly: MyLibrary2
public class Class3 : MarshalByRefObject, IPlugin
{
Class2 class2;
public Class2 Class2
{
get { return class2; }
set { class2 = value; }
}
public Class3()
{
PluginLoader.PluginLoader<Class2> pluginLoader = new PluginLoader.PluginLoader<Class2>(new DirectoryInfo(Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location)));
class2 = pluginLoader.Activate("ClassLibrary2.dll", "ClassLibrary2.Class2");
//AppDomain adc2 = AppDomain.CreateDomain("adc2");
//class2 = (Class2)adc2.CreateInstanceAndUnwrap(typeof(Class2).Assembly.FullName, typeof(Class2).FullName);
}
public void Increment()
{
this.class2.Increment();
}
public override string ToString()
{
return AppDomain.CurrentDomain.FriendlyName + ": " + this.class2.ToString();
}
}
Assembly: PluginInterface
public interface IPlugin
{
void Increment();
}
Assembly: PluginLoader
public class PluginLoader<T> where T : IPlugin
{
//Here are placed all Fields
#region Fields
string path;
System.AppDomain appDomain;
#endregion
//Here are placed all Properties
#region Properties
public List<KeyValuePair<String, String>> Plugins
{
get { return (List<KeyValuePair<String, String>>)appDomain.GetData("Plugins"); }
}
#endregion
//Here are placed all Constructors
#region Constructors
public PluginLoader(DirectoryInfo path)
{
this.path = path.FullName;
if (!path.Exists)
path.Create();
AppDomainSetup appDomainSetup = new AppDomainSetup();
appDomainSetup.AppDomainInitializer = new AppDomainInitializer(GetInterfaceTypes);
appDomainSetup.AppDomainInitializerArguments = new string[] { this.path };
appDomain = AppDomain.CreateDomain(typeof(T).Name, null, appDomainSetup);
}
#endregion
#region Methods
private static void GetInterfaceTypes(string[] args)
{
AppDomain appDomain = System.AppDomain.CurrentDomain;
string[] files = Directory.GetFiles(args[0], "*.dll", SearchOption.AllDirectories);
List<KeyValuePair<String, String>> infos = new List<KeyValuePair<String, String>>();
foreach (string file in files)
{
try
{
Assembly asm = Assembly.LoadFrom(file);
foreach (Type type in asm.GetTypes())
{
if (typeof(T).IsAssignableFrom(type))
infos.Add(new KeyValuePair<string, string>(file, type.FullName));
}
}
catch (Exception ex)
{
}
}
appDomain.SetData("Plugins", infos);
}
public virtual T Activate(String assemblyFile, String type, params object[] args)
{
try
{
T instance = (T)this.appDomain.CreateInstanceFromAndUnwrap(Path.Combine(this.path, Path.GetFileName(assemblyFile)), type, args);
return instance;
}
catch (Exception ex)
{
throw ex;
}
}
#endregion
}
Example 2 (Each instance count the same increment variable):
Put all classes in one assembly.
public interface IPlugin
{
void Increment();
}
[Serializable]
public class Class1 : IPlugin
{
public Class1() { }
static int incrementer = 0;
public void Increment()
{
incrementer++;
}
public override string ToString()
{
return incrementer.ToString();
}
}
class PluginLoader<T> where T : IPlugin
{
//Here are placed all Fields
#region Fields
string path;
System.AppDomain appDomain;
#endregion
//Here are placed all Properties
#region Properties
public List<KeyValuePair<String, String>> Plugins
{
get { return (List<KeyValuePair<String, String>>)appDomain.GetData("Plugins"); }
}
#endregion
//Here are placed all Constructors
#region Constructors
public PluginLoader(DirectoryInfo path)
{
this.path = path.FullName;
if (!path.Exists)
path.Create();
AppDomainSetup appDomainSetup = new AppDomainSetup();
appDomainSetup.AppDomainInitializer = new AppDomainInitializer(GetInterfaceTypes);
appDomainSetup.AppDomainInitializerArguments = new string[] { this.path };
appDomain = AppDomain.CreateDomain(typeof(T).Name, null, appDomainSetup);
}
#endregion
#region Methods
private static void GetInterfaceTypes(string[] args)
{
AppDomain appDomain = System.AppDomain.CurrentDomain;
string[] files = Directory.GetFiles(args[0], "*.dll", SearchOption.AllDirectories);
List<KeyValuePair<String, String>> infos = new List<KeyValuePair<String, String>>();
foreach (string file in files)
{
try
{
Assembly asm = Assembly.LoadFrom(file);
foreach (Type type in asm.GetTypes())
{
if (typeof(T).IsAssignableFrom(type))
infos.Add(new KeyValuePair<string, string>(file, type.FullName));
}
}
catch (Exception ex)
{
}
}
appDomain.SetData("Plugins", infos);
}
public virtual T Activate(String assemblyFile, String type, params object[] args)
{
try
{
T instance = (T)this.appDomain.CreateInstanceFromAndUnwrap(Path.Combine(this.path, Path.GetFileName(assemblyFile)), type, args);
return instance;
}
catch (Exception ex)
{
throw ex;
}
}
#endregion
}
class Program
{
static void Main(string[] args)
{
string file = System.Reflection.Assembly.GetExecutingAssembly().Location;
string path = Path.GetDirectoryName(file);
PluginLoader<IPlugin> pluginLoader1 = new PluginLoader<IPlugin>(new DirectoryInfo(path));
IPlugin cl1 = pluginLoader1.Activate(file, "AppDomainCheck.Class1");
PluginLoader<IPlugin> pluginLoader2 = new PluginLoader<IPlugin>(new DirectoryInfo(path));
IPlugin cl3 = pluginLoader1.Activate(file, "AppDomainCheck.Class1");
cl1.Increment();
Console.WriteLine(cl1.ToString()); //Output: 1
cl3.Increment();
Console.WriteLine(cl3.ToString()); //Output: 2
Console.ReadKey();
}
}