When try to load my application on device sometimes i got following exception
dyld`gdb_image_notifier:0x2beca0cc: bx lr
but after stop and run again everything works fine, can anyone tell me why this occurs
When try to load my application on device sometimes i got following exception
dyld`gdb_image_notifier:0x2beca0cc: bx lr
but after stop and run again everything works fine, can anyone tell me why this occurs
Basically it seems there is a breakpoint in the debugger. Thought it's not a solution, in order to run the app on the device, just click "Debug" and then "Continue" (or ^⌘Y). That should help pass the breakpoint and carry on running the app. "Debug" -> "Deactivate Breakpoints" can help too in some cases.
Product -> Clean ...fixed it for me.
I Think the problem is within GLKit Framework
.
So Try this out, make GLKit Framework
optional in the path given below in the image and than build again.
The framework was being pulled into the build under
Project->BuildPhases->LinkBinaryWithLibraries.
Hope this Helps!
I too just started getting this breakpoint while running on an iPhone4 v 7.1.2. I'm not linking with GLKit.framework so this suggestion didn't help. I have had some success cleaning the library and reinstalling. After that it seems to be intermittent. Running outside the debugger works fine.
This is an old question but I face same problem and not found any answer. After some hours I find this cause by conflict constraints in autolayout story board. And this exception no longer occur after I fix all conflict constraints