Here is a method I use in my projects to create circular masks (this is not in Swift but easily translatable):
- (UIImage *)circularOverlayMask
{
// Constants
CGRect bounds = self.navigationController.view.bounds;
CGFloat width = bounds.size.width;
CGFloat height = bounds.size.height;
CGFloat diameter = width - (INNER_EDGE_INSETS * 2);
CGFloat radius = diameter / 2;
CGPoint center = CGPointMake(width / 2, height / 2);
// Create the image context
UIGraphicsBeginImageContextWithOptions(bounds.size, NO, 0);
// Create the bezier paths
UIBezierPath *clipPath = [UIBezierPath bezierPathWithRect:bounds];
UIBezierPath *maskPath = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(center.x - radius, center.y - radius, diameter, diameter)];
[clipPath appendPath:maskPath];
clipPath.usesEvenOddFillRule = YES;
[clipPath addClip];
[[UIColor colorWithWhite:0 alpha:0.5f] setFill];
[clipPath fill];
UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return finalImage;
}
I basically create a subview that I add above the image scrollView, like this:
UIImageView *maskView = [[UIImageView alloc] initWithImage:[self overlayMask]];
maskView.userInteractionEnabled = NO;
[self.view insertSubview:maskView aboveSubview:_scrollView];
Hope that helps.
(Originally found in DZNPhotoPickerController)