I'm a beginner, clearly out of my league and I haven't been able to find an answer online.
I have a UITableViewController
with a UITableView
showing custom objects stored in one array. I don't show all the object of the array in one single section of said TableView: the TableView has multiple sections, each containing a filtered portion of my objects array (I filter the custom objects array checking that the object category property is equal to a category that I specified in a categories array).
This filtering and showing the single array in different sections is working fine (I understand that maybe it's not elegant, as I said I'm a beginner in coding and I absolutely needed to work with one single array, without creating other arrays corresponding to the filtered results), but to better understand my issue I think it's better that I show what I did, so here's the TableView part of my code:
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return myCategoriesArray.count
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
for (var i = 0; i <= section; i++){
if section == i {
for eachCategory in myCategoriesArray {
return myObjectsArray!.filter() { $0.objectCategoryProperty == myCategoriesArray[i] }.count
}
}
}
// ...
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier("objectCell", forIndexPath: indexPath) as UITableViewCell
for (var i = 0; i <= indexPath.section; i++){
if indexPath.section == i {
for eachCategory in myCategoriesArray {
cell.textLabel?.text = myObjectsArray!.filter() { $0.objectCategoryProperty == myCategoriesArray[i] }[indexPath.row].nameProperty
return cell
}
}
}
// ...
}
This works in the sense that I have the UITableViewController
showing all my objects, but filtered in separated sections by category.
My issue is with the segue when I select a cell and show a detail view.
Here's my prepareForSegue
method:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
var nextVC = segue.destinationViewController as MyNextViewController
if let indexPath = tableView.indexPathForSelectedRow() {
let selected = myObjectsArray![indexPath.row]
nextVC.passedObject = selected
}
}
}
I'm sure that many of you already see my issue: the object that I pass to the next ViewController is selected in the custom objects array using as index [indexPath.row], but indexPath.row starts at 0 for each section, so when I select an object its index in the TableView is not equal to the index in the custom objects array, meaning that I pass the wrong object.
Now, I'm stuck because I don't see a way to pass the right (meaning, selected) object to the next View Controller while preserving the fact that I'm working with only a single array.
I was toying with the idea of adding an objectIDString property to every object and a single var currentlySelectedObjectIDString that is set every time a cell is selected and try to pass to the next View Controller the object with the objectIDString property matching the currentlySelectedObjectIDString, but it looks like a bad idea to my inexperienced eyes and I'm actually not sure how I could accomplish that even if I wanted to (maybe implementing didSelectRowAtIndexPath:
, but I have not been able to make it work).
Any help would be really appreciated, I've been stuck on this for so long I begin to question a) my sanity b)every decision I made so far in the project (meaning, the single array for all objects that is filtered in sections), but I'm already so invested in it that I really would like not to have to start over.
Thank you,
Cesare
P.S. I hope my question is clear, english isn't my main language... sorry for any mistake!