assume that we have a board like this :
and we want to find the most profitable path from left to right with the following movement pattern :
for example in this board the most profitable path is :
i.e. {2, 0} -> {2, 1} -> {3, 2} -> {3, 3}
I wrote the following code :
import java.util.*;
public final class Board {
private final int[][] board;
private final int n;
public Board(int n) {
board = new int[n][n];
this.n = n;
generateBoard();
}
public static class Node {
public int x;
public int y;
public int value;
public Node(int x, int y, int value) {
this.x = x;
this.y = y;
this.value = value;
}
@Override
public String toString() {
return "{" + x + ", " + y + "}";
}
}
public static class Path implements Comparable<Path> {
private LinkedList<Node> path = new LinkedList<>();
public Path() {
}
public Path(List<Node> nodes) {
this.path.addAll(nodes);
}
public void addLast(Node node) {
path.addLast(node);
}
public void removeLast() {
path.removeLast();
}
public List<Node> get() {
return path;
}
public int getProfit() {
return path.stream().map(node -> node.value).mapToInt(value -> value).sum();
}
@Override
public String toString() {
return path.toString();
}
@Override
public int compareTo(Path o) {
return getProfit() > o.getProfit() ? 1 : -1;
}
}
public void generateBoard() {
Random random = new Random();
for (int x = 0; x < n; x++) {
for (int y = 0; y < n; y++) {
board[x][y] = random.nextInt(200) + 1 - 100;
}
}
}
public void printBoard() {
for (int[] b : board) {
System.out.println(Arrays.toString(b));
}
}
public Path findTheMostProfitablePath() {
TreeSet<Path> paths = new TreeSet<>();
for (int x = 0; x < n; x++) {
visit(new Node(x, 0, board[x][0]), paths);
}
return paths.last();
}
private void visit(Node root, Collection<Path> paths) {
Stack<Node> stack = new Stack<>();
stack.add(root);
Node node;
Path currentPath = new Path();
while (!stack.isEmpty()) {
node = stack.pop();
currentPath.addLast(node);
List<Node> children = getChildren(node.x, node.y);
if (children == null) {
paths.add(new Path(currentPath.get()));
currentPath.removeLast();
} else {
stack.addAll(children);
}
}
}
private List<Node> getChildren(int x, int y) {
if (y == n - 1) {
return null;
}
y++;
List<Node> children = new LinkedList<>();
if (x == 0) {
children.add(new Node(x, y, board[x][y]));
children.add(new Node(x + 1, y, board[x + 1][y]));
} else if (x == n - 1) {
children.add(new Node(x - 1, y, board[x - 1][y]));
children.add(new Node(x, y, board[x][y]));
} else {
children.add(new Node(x - 1, y, board[x - 1][y]));
children.add(new Node(x, y, board[x][y]));
children.add(new Node(x + 1, y, board[x + 1][y]));
}
return children;
}
public static void main(String[] args) {
Board board = new Board(3);
System.out.println("Board :");
board.printBoard();
System.out.println("\nThe most profitable path :\n" + board.findTheMostProfitablePath());
}
}
but it fails to find the path... output :
Board :
[-7, 1, 18]
[88, 56, 18]
[-18, -13, 100]
The most profitable path :
[{1, 0}, {2, 1}, {1, 1}, {2, 2}]
whats's wrong with my code?
I know this is not the best algorithm to find the most profitable path and also it is very slow.
in a n*n
board the number of paths would be :
n * 2 ^ (n-1) < number of paths < n * 3 ^ (n-1)
and in this algorithm we are checking all paths to find the most profitable one.
Thanks.