I know in C an array has to be initialized with a number instead of a variable like you can in Java
In C99 and beyond, variable initiated arrays are available.
My current issue is trying to initialize an array with an unknown number.
and:
But I'm looking for a way to do this while increment the array.
If you have an unknown number of elements at run-time, you can write a function to create (and free) memory, passing the relevant arguments as you need them. Here is an example of a function to create (and free) a 2 dimensional array of ints:
int ** Create2Dint(int **arr, int cols, int rows)
{
int space = cols*rows;
int y;
arr = calloc(space, sizeof(int));
for(y=0;y<cols;y++)
{
arr[y] = calloc(rows, sizeof(int));
}
return arr;
}
void free2DInt(int **arr, int cols)
{
int i;
for(i=0;i<cols; i++)
if(arr[i]) free(arr[i]);
free(arr);
}
If, during execution, you need to change the allocation of memory (change the size of the array) you can use realloc(), implemented here in similar fashion:
int ** Realloc2D(int **arr, int cols, int rows)
{
int space = cols*rows;
int y;
arr = realloc(arr, space*sizeof(int));
for(y=0;y<cols;y++)
{
arr[y] = calloc(rows, sizeof(int));
}
return arr;
}
Usage example:
(execute with two integer command line arguments, both > 0)
int main(int argc, char *argv[])
{
int **array = {0};
int cols, rows;
cols = atoi(argv[1]);
rows = atoi(argv[2]);
array = Create2Dint(array, cols, rows);
//Do stuff here to use array
//Memory requirements change during runtime:
cols += 20;
rows += 50;
array = Realloc2D(array, cols, rows);
//use array again...
//When you are finished with the memory, free it:
free2DInt(array, cols);
return 0;
}