I want to make a multiplayer game with spriteKit or sceneKit with swift is this possible? if not when will it be and if it is can you give me a good tutorial on it? Thanks in advance!
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2No, both don't support multiplayer in any way. Let that sink in for a moment ... followed by the realization that, hey, rendering and networking are actually separate frameworks! – CodeSmile Feb 17 '15 at 10:19
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Ok but does that mean i can or cant make a multiplayer game – Lucas Farleigh Feb 17 '15 at 13:00
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@LucasFarleigh, LearnCocos2D was basically saying the same thing as in the answer by Christian Woerz: That the framework you use for rendering has nothing to do with what you use to implement multi-player capability. – Makyen Feb 17 '15 at 13:17
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Yeah, so basically if you have a set of tires and a steering wheel, then yes, you can combine the two to create a car. But enough of the analogies ... – CodeSmile Feb 17 '15 at 15:44
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Yes it is possible.
But multiplayer doesn't depend on a framework like SpriteKit or SceneKit. You can implement multi-user capabilities in games like you would do it for other things like a chat or something like that.
Simple multi-user frameworks, that apple provides are either the MultipeerConnectivity
framework for local multiplayer or, especially for games, GameKit
for multiplayer-games over the internet.
There are many tutorials. For GameKit you can check the tutorial on raywenderlich.com. For the MultipeerConnectivity-Framework I'd recommend you to read the documentation.

Christian
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