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i want to animate 3d model in xna programmatically ,i tried to transform bones but nothing to happen only the whole model transform not individual bones as i want i read the 3d model by basic model processor

so how i do this ?

and is there any need to extended model processor like skinnedModelSample

please explain the steps

kennytm
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tasyjean
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1 Answers1

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The XNA Creator's Club education site has a perfect sample for what you're asking. The Simple Animation sample:
http://creators.xna.com/en-us/sample/simpleanimation

This sample shows how to apply simple program controlled rigid body animation to a model rendered using the XNA Framework.

Joel Martinez
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  • thank you i already have seen this project in this project the tank parts move separately because the model consist of many meshs not only one mesh as a 3d character model – tasyjean May 17 '10 at 23:07