In the documentation it says that ScrollRect has a velocity variable. (http://docs.unity3d.com/460/Documentation/ScriptReference/UI.ScrollRect.html)
But if I try to tap into it or output it to the console using the following code
Debug.Log("Velocity: " + scroll.velocity.ToString());
the only output I get is
Velocity: (0.0, 0.0)
UnityEngine.Debug:Log(Object)
Has anyone managed to get a value from this variable? Any advice on what I might be doing wrong? Thanks in advance for any help.