I'm using storyboard for my sample project. The architecture is Login View Controller and Home PageView controller. User clicks on button in Home PageView controller to start local notification.
-(IBAction)startLocalNotification { // Bind this method to UIButton action
NSLog(@"startLocalNotification");
UILocalNotification *notification = [[UILocalNotification alloc] init];
notification.fireDate = [NSDate dateWithTimeIntervalSinceNow:7];
notification.alertBody = @"This is local notification!";
notification.timeZone = [NSTimeZone defaultTimeZone];
notification.soundName = UILocalNotificationDefaultSoundName;
notification.applicationIconBadgeNumber = 10;
[[UIApplication sharedApplication] scheduleLocalNotification:notification];
}
This code goes in AppDelegate file :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
if ([UIApplication instancesRespondToSelector:@selector(registerUserNotificationSettings:)]){
[application registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert|UIUserNotificationTypeBadge|UIUserNotificationTypeSound categories:nil]];
}
[launchOptions valueForKey:UIApplicationLaunchOptionsLocalNotificationKey];
// Override point for customization after application launch.
return YES;
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
[UIApplication sharedApplication].applicationIconBadgeNumber = 0;
NSLog(@"didReceiveLocalNotification");
}
Now after pushing app to background state I'm getting below message in console but local notification is working fine as expected.
Snapshotting a view that has not been rendered results in an empty snapshot. Ensure your view has been rendered at least once before snapshotting or snapshot after screen updates.
What this message is related to?