I'm currently trying to get my Cocos2D-X project to connect to my server through SSL and I got it to work on iOS without a lot of issues, however on Android I'm not able to even get OpenSSL to compile.. I've searched on Google quite a lot but all posts either keep re-directing me to HTTPS related posts (which this is not, I'm not using HTTP in any way shape or form here, purely OpenSSL), posts on how to do it with the standard Android SDK in Java or posts which just aren't helpful at all.
Can someone please show me how I can compile the Android version of this game and get it to connect to my server?