I am reporting several GKAchievements with reportAchievements:withCompletionHandler:
to Game Server and receive no errors.
However, when I request them immediately afterwards with loadAchievementsWithCompletionHandler:
I receive an empty array of achievements (and again no error) instead of the expected ones.
This is happening in the sandbox environment. The reported achievements have small percentComplete
(above 0%, but below 1%, i.e. far below 100%), but I should still be able to load them, right?
Am I doing something wrong here? Has anybody observed similar behavior?