I'm making minecraft-like 2D game and everything seems like it's okay except changing block texture in one chunk. This is how I try to change sprite:
var block = new GameObject("blok", typeof(SpriteRenderer), typeof(BoxCollider2D), typeof(CircleCollider2D));
block.GetComponent(SpriteRenderer).sprite = Sprite.Create(Resources.Load("/Prefabs/Blokovi/blok_zemlja") as Texture2D, Rect(0, 240, 16, 16), Vector2(0.5, 0.5), 16);
It does not take any effect, why?
P.S. I use UnityScript/JavaScript.
Thanks in advance!