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I have Xcode 3.2.3 (Pre-release) and an iPhone with OS 4. I just finished my game using Cocos2d for iPhone OS 3, and I want to put it on the AppStore.

I followed this tutorial Building Your App for Distribution, and when I upload my .zip file, I get this error : "The binary you uploaded was invalid. A pre-release beta version of the SDK was used to build the application."

I don't understand why I have this message... here are some screenshots of the configuration of my project :
alt text http://ple100.free.fr/iph/overview.png alt text http://ple100.free.fr/iph/info.png
(if you need other informations, ask me)

And I have also this warning during the compilation that I don't understand :
alt text http://ple100.free.fr/iph/warning.png

An other thing (that is maybe connected): when I launch the iphone simulator 3.2 for my app, it's an iPad that shows up.

If you have any idea who can I upload my app to AppStore... Thanks!

pimpampoum
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  • This is a duplicate of this question: http://stackoverflow.com/questions/2467578/itunes-connect-rejects-my-binary-because-i-used-a-pre-release-version-of-the-sdk among others. – Brad Larson May 13 '10 at 12:39

1 Answers1

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The error message (“The binary you uploaded was invalid. A pre-release beta version of the SDK was used to build the application”) is telling you exactly what is wrong. You can't upload anything to the AppStore with pre-release software.

You'll to reinstall the current SDK and build the application with that.

Tom Irving
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