I have got a d3 example where panning on the x axis results in accelerated panning. That is, when I hold the left button down and move the pointer, the data pans in a non-linear way. This is probably best illustrated in an example, see:
https://bl.ocks.org/sachams/d8621093ebb8181d50fe
I read some posts which suggested the problem is that I had attached the zoomer to the same element I was capturing mouse input with, and that I had to place an extra between them (d3.behavior.zoom jitters, shakes, jumps, and bounces when dragging).
I have tried all sorts of combinations of adding different child elements and attaching my zoomer to different places, but can't find one that works.
Any suggestions?