How to handle back key event in Cocos2dx 3.3 Windows Phone 8 C++? Many thanks
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Use the HardwareButtons.BackPressed
event to handle the back key press. Set the Handled
property on the event args to true
if you want to avoid the default behaviour of closing the app.

Peter Torr - MSFT
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I've found the solution with cocos2dx 3.3
In header file .h
virtual void onKeyReleased(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event* event);
And cpp file
void MrGreen::onKeyReleased(EventKeyboard::KeyCode keyCode, cocos2d::Event *event)
{
if (keyCode == EventKeyboard::KeyCode::KEY_ESCAPE)
{
}
}

Vũ Nguyễn
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