I need start a named pipe server from c++ side and get a java application to read from the pipe.
For the C++ side which creates the pipe, I followed the example from MSDN: https://msdn.microsoft.com/en-us/library/windows/desktop/aa365603(v=vs.85).aspx
From Java end, I did a piece of hacky code to test:
Thread readerThread = new Thread( new Runnable()
{
@Override
public void run()
{
String line = null;
while( true )
{
try
{
final RandomAccessFile pipe =
new RandomAccessFile( "\\\\\\\\.\\\\pipe\\\\smarts_interprocess", "r" );
while( null != ( line = pipe.readLine() ) )
{
s_logger.warning( line );
}
}
catch( IOException ex )
{
s_logger.severe( ex.getMessage() );
try
{
Thread.sleep( 1000 );
}
catch( InterruptedException e )
{
s_logger.info( "nothing available, I will sleep for a second" );
}
}
}
}
} );
readerThread.start();
C++ side code:
void Pipe::startMessageLoop()
{
DWORD dwWait{};
BOOL fSuccess;
fPendingIO = ConnectToNewClient(m_inputHandle, &oOverlap_);
while (true)
{
dwWait = ::WaitForSingleObject(oOverlap_.hEvent, INFINITE);
if (dwWait == WAIT_FAILED)
{
::CloseHandle(oOverlap_.hEvent);
std::cout << "failed to WaitForSingleObject.." << std::endl;
}
if (fPendingIO)
{
DWORD cbRet;
fSuccess = GetOverlappedResult(
m_inputHandle, // handle to pipe
&oOverlap_, // OVERLAPPED structure
&cbRet, // bytes transferred
FALSE); // do not wait
switch (dwState)
{
// Pending connect operation
case CONNECTING_STATE:
if (!fSuccess)
{
printf("Error %d.\n", GetLastError());
return;
}
dwState = WRITING_STATE;
break;
// Pending write operation
case WRITING_STATE:
if (!fSuccess)
{
DisconnectAndReconnect();
continue;
}
break;
default:
{
printf("Invalid pipe state.\n");
return;
}
}
}
std::string message = "naive message from server";
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
std::wstring data = converter.from_bytes(message.c_str());
DWORD numBytesWritten = 0;
switch (dwState)
{
case WRITING_STATE:
fSuccess = WriteFile(
m_inputHandle, // handle to our outbound pipe
data.c_str(), // data to send
wcslen(data.c_str()) * sizeof(wchar_t), // length of data to send (bytes)
&numBytesWritten, // will store actual amount of data sent
NULL // not using overlapped IO
);
// FlushFileBuffers(m_inputHandle);
// The write operation completed successfully.
if (fSuccess)
{
fPendingIO = FALSE;
std::this_thread::sleep_for(std::chrono::milliseconds(5000));
dwState = WRITING_STATE;
continue;
}
// The write operation is still pending.
if (!fSuccess && (GetLastError() == ERROR_IO_PENDING))
{
fPendingIO = TRUE;
continue;
}
// An error occurred; disconnect from the client.
DisconnectAndReconnect();
break;
default:
{
printf("Invalid pipe state.\n");
return;
}
}
}
}
It can be connected to the pipe without any issue, but the only problem is that java end cannot get the data which was written on the c++ end until the C++ process finishes (terminates the debugger from VS I meant).
As long as my C++ process still running, it hangs at the point to readLine: line = pipe.readLine()
Anyone has any idea on this?