I think the best way to explain my question is with a piece of code:
class IncreasingMultiplier {
protected:
IncreasingMultiplier(int initialMultiplier = 0, int incrementation = 1)
int getMultiplier() {
mCurrentMultiplier += mIncrementation;
return mCurrentMultiplier - mIncrementation;
}
void setMultiplier(int multiplier) {
mCurrentMultiplier = multiplier;
}
void setIncrementation(int incrementation) {
mIncrementation = incrementation;
}
private:
int mCurrentMultiplier;
int mIncrementation;`
}
class ConstMultiplier {
protected:
int getMultiplier() const {
return 10;
}
}
class NumberLogger {
public:
void log() {
int currentNumber = getNumber(); // How can I call this method?
std::cout << "Current number is " << currentNumber << std::endl;
}
}
template<
class MultiplierPolicy,
class LoggingPolicy
>
class Host : public MultiplierPolicy, public LoggingPolicy {
public:
int getNumber() const {
return mNumber * getMultiplier();
}
private:
int mNumber;
}
Basically, one policy may need to access members defined in the host class, which are in turn dependent on other policies supplied to the host class.
Thanks!