I made a game using monogame and xamarin studio for android. I switch to "release" build and when i build my solution the .apk is 35.6MB. Note that i copied it on my phone and installed it and it works. However how can i reduce this size ? http://developer.xamarin.com/guides/android/advanced_topics/application_package_sizes/ In their website they mention something about "linking" with an example that they reduced their "hello world" project from 15.8MB to 4.4MB. I dont really understand how i can do that though since they don't give any instructions. Any of you know how to do this ?
changing the "linking" saving , rebuilding solution and then debuging didnt change the .apk size that is produced