I am trying to create an game board by using Unity and NGUI and everything is working ok now. I am using the DragNDrop script on my dragable object and on my fields on the board I am using UIDragDropContainer. But, is there a way I can tell my dragable object which field the object is over or attaching it self to?
I have scouted the net, but have not found an solution.
Any help is appreciated :-)