I would like an authoritative answer on a point that has been a question mark for me for a little while. There seems to be a frequent use of the term JavaScript to mean or describe UnityScript.
I have been told time and again that you can use actual JavaScript to develop games in Unity, however from what I understand UnityScript could, at best, be described as a superset of JavaScript, but there really are some items that perhaps aren't completely compatible and you can't simply use JS as you normally would to develop Unity games as you would have to follow their conventions.
Am I wrong about this? Can you actually use pure JS and its conventions directly to make Unity games outside of following the parameters that UnityScript has set?