I'm trying to save time taken to complete each level. so im looking for a better way to save data, i have 100 variables for all levels i.e, leveltime1, levetime2....and so on..leveltime100 I have this code which is not working
var leveltime : [Int] = [leveltime1, levetime2, leveltime3......leveltime100]
defaults.setInteger("leveltime[Currentlevel -1]")
leveltime[Currentlevel -1] = defaults.integerForKey("leveltime[Currentlevel -1]")
so this is not working. is there any other way ? other than if else and switch statement?