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I need to provide clients with a realistic preview of the product they are buying online. They select a certain fabric for, say, a shirt, and that specific pattern is projected (mapped) onto a 3D model of the shirt, so they have an idea of how the shirt will look like.

What would be a good way to do that? I hope the online game developers have a good answer to this!

SenhorLucas
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1 Answers1

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As it turns out, the best way I have found so far is to:

  1. Use a software capable of handling UV mapping (e.g. blender, maya, optitex)
  2. Export photo-realistic images of your rendered 3D models in *.pgn or any other format of your choice
  3. Use a sound folder stucture to store the pictures
SenhorLucas
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