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I'm trying to learn opengl for the first time. While implementing I see that I was trying to implement es 1 code on es 2 enviroment. After little search I found out that there is a new es virsion, es 3. No tutorial for es 3 on google.

What should I do? Learn es 2 or starting only with es 3?

Thanks.

Stav Alfi
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1 Answers1

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Es 3 is almost the same as Es 2 except that more functions were added. Start from Es 2 because there are many tutorials there for it. By the time you are done with it, you can then google Es 3 new features which will show you the new added features of Es 3 and how to use them.

Programmer
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  • es2 did the opposite, it removed functions. Thanks man, I was looking for an answer like this. – Stav Alfi Dec 20 '14 at 18:05
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    Yeah sometimes they remove(deprecate) some functions when they update an API. Most of the times, they make a new function that will replace that old one and even work better than the old one. – Programmer Dec 20 '14 at 18:14