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I'm trying to get the writable path on Windows Phone in my game but CCFileUtils::sharedFileUtils()->getWritablePath() always returns me results like "H??", "???", "??y".

I've already tried using this on cocos2d-x v2 and v3 with no luck. Also I have tested this on Microsoft Visual Studio 2015 and 2014 Update 4. It doesn't even work in clear project.

Is there any way I can fix this?

CodeSmile
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maksg
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