I have a C# WPF application intended specifically for Win8.1 (a desktop app, NOT metro).
I want users to be able to use touch injections but I'm trying to disable the visualization feedback that windows creates for a Tap gesture Press Hold and Drag (like selecting multiple files on desktop) and other gestures (zooming scrolling etc).
After Searching the web for a long time I've found this post: How do I disable Windows 8 touch contact visualizations for my application? So I tried to do the same...
I tried this (Will put my Win32 class at the end)
public void DisableGestureVisualization()
{
const int SPI_SETCONTACTVISUALIZATION = 0x2019;
const int SPI_SETGESTUREVISUALIZATION = 0x201B;
ulong gv = 0;
Logger.Debug(!Win32.SystemParametersInfo(SPI_SETGESTUREVISUALIZATION, 0, ref gv, 0)
? @"Failed SystemParametersInfo SPI_SETGESTUREVISUALIZATION"
: @"Successfuly returned from SystemParametersInfo SPI_SETGESTUREVISUALIZATION");
Logger.Debug(!Win32.SystemParametersInfo(SPI_SETCONTACTVISUALIZATION, 0, ref gv, 0)
? @"Failed SystemParametersInfo SPI_SETCONTACTVISUALIZATION"
: @"Successfuly returned from SystemParametersInfo SPI_SETCONTACTVISUALIZATION");
}
And also this:
public void TryDisableWindowsVisualFeedback(IntPtr hWnd)
{
bool enable = false;
foreach (Win32.FEEDBACK_TYPE type in Enum.GetValues(typeof(Win32.FEEDBACK_TYPE)))
{
if (type == Win32.FEEDBACK_TYPE.FEEDBACK_MAX)
{
continue;
}
Logger.Debug(!Win32.SetWindowFeedbackSetting(hWnd, type, 0, 4, ref enable)
? @"Failed to SetWindowFeedbackSetting for " + type
: @"Successfuly returned from SetWindowFeedbackSetting for " + type);
}
}
And I call this from my WPF app like this:
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
Window window = Window.GetWindow(this);
var wih = new WindowInteropHelper(window);
IntPtr hWnd = wih.Handle;
TryDisableWindowsVisualFeedback(hWnd);
}
This is my auxiliary Win32 class:
internal class Win32
{
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SystemParametersInfo(
uint uiAction,
uint uiParam,
ref ulong pvParam,
uint fWinIni
);
public enum FEEDBACK_TYPE : uint
{
FEEDBACK_TOUCH_CONTACTVISUALIZATION = 1,
FEEDBACK_PEN_BARRELVISUALIZATION = 2,
FEEDBACK_PEN_TAP = 3,
FEEDBACK_PEN_DOUBLETAP = 4,
FEEDBACK_PEN_PRESSANDHOLD = 5,
FEEDBACK_PEN_RIGHTTAP = 6,
FEEDBACK_TOUCH_TAP = 7,
FEEDBACK_TOUCH_DOUBLETAP = 8,
FEEDBACK_TOUCH_PRESSANDHOLD = 9,
FEEDBACK_TOUCH_RIGHTTAP = 10,
FEEDBACK_GESTURE_PRESSANDTAP = 11,
FEEDBACK_MAX = 0xFFFFFFFF
}
[DllImport("user32.dll")]
public static extern bool SetWindowFeedbackSetting(
IntPtr hwnd,
FEEDBACK_TYPE feedback,
uint dwFlags,
uint size,
[In] ref bool configuration
);
}
Non of the above disabled the round gray tap visual feedback nor did it disable the small white circle that appears when holding and dragging.
I even tried using the C# example in the blog:
Windows.UI.Input.PointerVisualizationSettings.
GetForCurrentView().
IsContactFeedbackEnabled = false;
This code works for a metro app, so I tried This SO post and got the Windows namespace but when running the code I get
"An unhandled exception of type 'System.Exception' occurred in MyProg.exe
WinRT information: Element not found.
Additional information: Element not found."
From what I could figure out, the PointerVisualizationSettings
is not supported from a desktop application so this way is doomed...
If anyone can help me with this issue, please do.
Thanks