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I am trying to create an input field with NGUI and Unity for my android app. When the keyboard appears on screen the NGUI screen mashes together in the height? How can I avoid this?

When building to iOS it is not a problem so it seems to be Android related?

Hoping for help in this matter and thanks in advance :-)

Mansa
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1 Answers1

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As far as i know Unity creates project for eclipse before compiling this project open AndroidManifest.xml for Activity where you want to avoid this behaviour declare

android:windowSoftInputMode="adjustPan"

May be somewhere in Android compile settings you could find this preferences.

Stepango
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