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How is the NVIDIA PhysX engine implemented in the NVIDIA GPUs: It's a co-processor or the physical algorithms are implemented as fragment programs to be executed in the GPU pipeline ?

Lucas
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  • I believe it's layered on top of the fragment programs. However isn't this a question for `SuperUser` ?? – Aren Apr 30 '10 at 15:45

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PhysX is implemented using NVIDIA's CUDA (GPGPU implementation). There isn't a separate co-processor or other dedicated piece of silicon.

Kitsune
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