I am a new user Ogre3d. My application is in machine vision field. In this regard, I encountered a problem I'm very grateful if you help me. In my application, 3D model (human model) with skeleton and bones loaded. I change bones angle programmatically. I have a camera view.
My question is how can I access to vertices that is observable from the point of view my camera view? In other words, which vertices is visible from the point of view of a specific camera view?
I apologize for my poor English.