I have been trying to rewrite a Rc4-algorithm from objective-c to swift, to test out apples(now old) claims, about it running a lot faster. However there must be somewhere that I am doing something horribly wrong with these times I am getting
This is the objective c code:
+(NSString*)Rc4:(NSString*)aInput key:(NSString *)aKey {
NSMutableArray *iS = [[NSMutableArray alloc] initWithCapacity:256];
NSMutableArray *iK = [[NSMutableArray alloc] initWithCapacity:256];
for (int i = 0; i <256;i++){
[iS addObject:[NSNumber numberWithInt:i]];
}
for(short i=0;i<256;i++){
UniChar c = [aKey characterAtIndex:i%aKey.length];
[iK addObject:[NSNumber numberWithChar:c]];
}
int j=2;
for (int i=0; i<255;i++){
int is = [[iS objectAtIndex:i] intValue];
UniChar ik = (UniChar)[[iK objectAtIndex:i]charValue];
j= (j+is+ik)%256;
NSNumber *temp = [iS objectAtIndex:i];
[iS replaceObjectAtIndex:i withObject:[iS objectAtIndex:j]];
[iS replaceObjectAtIndex:j withObject:temp];
}
int i =0;
j=0;
NSString *result = aInput;
for (short x=0;x<[aInput length]; x++){
i = (i+1)%256;
int is = [[iS objectAtIndex:i]intValue];
j=(j+is)%256;
int is_i = [[iS objectAtIndex:i]intValue];
int is_j = [[iS objectAtIndex:j]intValue];
int t= (is_i+is_j)%256;
int iY = [[iS objectAtIndex:t]intValue];
UniChar ch = (UniChar)[aInput characterAtIndex:x];
UniChar ch_y=ch^iY;
//NSLog(ch);
//NSLog(iY);
result = [result stringByReplacingCharactersInRange:NSMakeRange(x,1) withString:
[NSString stringWithCharacters:&ch_y length:1] ];
}
[iS release];
[iK release];
return result;
}
This runs pretty fast compiling with -O3 I get times of:
100 runs:0.006 seconds
With key: 6f7e2a3d744a3b5859725f412f (128bit)
and input: "MySecretCodeToBeEncryptionSoNobodySeesIt"
This is my attempt to implement it in the same way using Swift:
extension String {
subscript (i: Int) -> String {
return String(Array(self)[i])
}
}
extension Character {
func unicodeValue() -> UInt32 {
for s in String(self).unicodeScalars {
return s.value
}
return 0
}
}
func Rc4(input:String, key:String)-> String{
var iS = Array(count:256, repeatedValue: 0)
var iK = Array(count:256, repeatedValue: "")
var keyLength = countElements(key)
for var i = 0; i < 256; i++ {
iS[i] = i;
}
for var i = 0; i < 256 ; i++ {
var c = key[i%keyLength]
iK[i] = c;
}
var j = 2
for var i = 0; i < 255; i++ {
var iss = iS[i]
var ik = iK[i]
// transform string to int
var ik_x:Character = Character(ik)
var ikk_xx = Int(ik_x.unicodeValue())
j = (j+iss+ikk_xx)%256;
var temp = iS[i]
iS[i] = iS[j]
iS[j] = temp
}
var i = 0
j=0
var result = input
var eles = countElements(input)
for var x = 0 ; x<eles ; x++ {
i = (i+1)%256
var iss = iS[i]
j = (j+iss)%256
var is_i = iS[i]
var is_j = iS[j]
var t = (is_i+is_j)%256
var iY = iS[t]
var ch = (input[x])
var ch_x:Character = Character(ch)
var ch_xx = Int(ch_x.unicodeValue())
var ch_y = ch_xx^iY
var start = advance(result.startIndex, x)
var end = advance(start,1);
let range = Range(start:start, end:end)
var maybestring = String(UnicodeScalar(ch_y))
result = result.stringByReplacingCharactersInRange(range, withString:maybestring)
}
return result;
}
I have tried to implement it so it looks as much as the objective-c version as possible. This however gives me these horrible times, using -O
100 runs: 0.5 seconds
EDIT Code should now run in xcode 6.1 using the extension methods I posted.
I run it from terminal like this:
xcrun swiftc -O Swift.swift -o swift
where Swift.swift is my file, and swift is my executable