I wrote this code to draw random graphs. I have been trying in vain to find how I can select a line in the graph so that I can apply the prim's algorithm as one selects lines and see if they have found the minimum tree.
function draw(n,rep){
var cvs=document.getElementsByTagName('canvas')[0];
/**
* @type CanvasRenderingContext2D
**/
var ctx=cvs.getContext('2d');
ctx.beginPath();
var randomX=[];
var randomY=[];
ctx.lineWidth=2;
ctx.font = '3'+' Arial';
var weights=[];
var lastRandomx=Math.random()*200;
var lastRandomy=Math.random()*200;
for (var i = 0; i <n ; i++) {
var cwidth = cvs.width;
var cheight = cvs.height;
randomX[i] = Math.random()*cwidth*2/3;
randomY[i] = Math.random()*cheight*2/3;
weights[i]=Math.round(Math.random()*20);
ctx.fillRect(randomX[i],randomY[i],5,5);
ctx.moveTo(lastRandomx,lastRandomy);
ctx.lineTo(randomX[i],randomY[i]);
lastRandomx=randomX[i];
lastRandomy=randomY[i];
}
for (var i = 0; i < rep; i++) {
var rand=Math.round(rep*Math.random());
ctx.lineTo(randomX[rand],randomY[rand]);
}
ctx.closePath();
ctx.stroke();
};
I found this in stackoverflow and it doesn't help much. How to select lines that are drawn on a HTML5 Canvas?. I was wondering if there's a prewritten code so that I need not write it from scratch.
I was thinking if I could find the location of the mouse as it moves and each time check to see if the location of mouse is on the line as in here Finding if a point is on a line. Please help and suggest if there's any prewritten code because I'm restricted by time. Thank you in advance.