I'm working on a leaderboard system for Garry's Mod and I have run into a slight problem to do with one of the statistics I'm tracking.
I am tracking a lot of statistics including the number of bullet's shot and the number of bullets that actually hit, and am using that information to work out the accuracy of the player like so:
(gunHits / gunShots) * 100
The problem with the way I'm doing it is that people can go to the top of the leaderboards by just logging on and shooting one bullet and hitting someone with it, therefore having an accuracy of 100%.
Is there any way I can get around this?