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I am trying to export a terrain and models in a unity evironment to an .obj file. I have a code which exports a terrain properly and also one which exports the models properly. When I try to combine them, the models (inside unity!) jump to the corner of my terrain. To get the data of the terrain I use Terrain.activeTerrain, and for the models I use Selection.gameobjects. I do not alter the environment through my script.
Does anyone know whats going wrong here?

Paktwis Homayun
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    you'll probably get a better answer if you show how you are trying to "do both". – Lefty Dec 05 '14 at 14:23
  • ... and by posting it on http://gamedev.stackexchange.com as it sounds like it's not related to a programming task/issue. – CodeSmile Dec 05 '14 at 14:26

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