I got a 2D Hexagon in my init()-Code, works well. I push 6 vertices and new faces, but nothing appear. Why?
for-loop:
b.world.grid[x][z].Model.geometry.vertices.push(new THREE.Vector3(b.world.grid[x] [z].Model.geometry.vertices[i].x,b.world.grid[x][z].Model.geometry.vertices[i].y,b.world.grid[x] [z].Model.geometry.vertices[i].z));
b.world.grid[x][z].Model.geometry.faces.push(new THREE.Face3(0, 1, 7));
I already used VerticesNeedUpdate