How about something like this?:
class ShoppingList: NSObject, NSCoding {
var typeOne: [Type]!
var typeTwo: [Type]!
var typeThree: [Type]!
override init() {
super.init()
}
required init(coder aDecoder: NSCoder) {
let nils = aDecoder.decodeObjectForKey("nils") as [Bool]
if nils[0] {
typeOne = nil
} else {
let typeOneInt = aDecoder.decodeObjectForKey("typeOneInt") as [Int]
self.typeOne = typeOneInt.map{Type(rawValue: $0) ?? .Fruit}
}
if nils[1] {
typeTwo = nil
} else {
let typeTwoInt = aDecoder.decodeObjectForKey("typeTwoInt") as [Int]
self.typeTwo = typeTwoInt.map{Type(rawValue: $0) ?? .Fruit}
}
if nils[2] {
typeThree = nil
} else {
let typeThreeInt = aDecoder.decodeObjectForKey("typeThreeInt") as [Int]
self.typeThree = typeThreeInt.map{Type(rawValue: $0) ?? .Fruit}
}
}
func encodeWithCoder(aCoder: NSCoder) {
let nils:[Bool] = [typeOne == nil, typeTwo == nil, typeThree == nil]
aCoder.encodeObject(nils, forKey:"nils")
if typeOne != nil {
let typeOneInt:[Int] = typeOne.map{$0.rawValue}
aCoder.encodeObject(typeOneInt, forKey:"typeOneInt")
}
if typeTwo != nil {
let typeTwoInt:[Int] = typeTwo.map{$0.rawValue}
aCoder.encodeObject(typeTwoInt, forKey:"typeTwoInt")
}
if typeThree != nil {
let typeThreeInt:[Int] = typeThree.map{$0.rawValue}
aCoder.encodeObject(typeThreeInt, forKey:"typeThreeInt")
}
}
}
Comments:
- I wanted to capture the fact the lists could be nil. This is stored in a boolean array called "nils".
- The map function is used to convert the arrays of enums to
[Int]
which hold raw values.