I'm developing a game (similar gameconcept as QuizClash) for android using the facebook sdk.
The basic principle is like the following:
- Player A chooses a friend of his facebook friendslist to play with
- Player A answers three questions and waits until Player B has accepted and answered three questions as well (idle time between Player A and Player B can take up to 24 hours)
- Player A & B both get to see the score
My specific question now is, can I store the states between a game as well as the final scores on the Facebook servers via the API? Or do I need to set up my own database to store the temporary game states?