I have an UIView that i want to add a SKScene to. In the step were i declare "skView" it crashes.
var skView=view as SKView;
var skScene=gameScene();
skView.presentScene(skScene)
I have an UIView that i want to add a SKScene to. In the step were i declare "skView" it crashes.
var skView=view as SKView;
var skScene=gameScene();
skView.presentScene(skScene)
The as
operator doesn't work that way. In order to treat a value of one type as
another type, two things need to be true:
You've got the first, but not the second. For example, if I give you something and all I say is that it's a Car
, you're welcome to accelerate()
it all you want (don't forget to brake()
too), but if you want to engageClutch()
you'll need to treat it as
a StickshiftCar
. I may or may not have given you a StickshiftCar
, though—if what you actually have is something else, you can't just say "treat this like a stickshift" to make it one.
If you want to use an SKView
, you'll first need to get yourself one. If your view is set up in a storyboard, use IB to make the view controller's root view an SKView
. Then, in code, you can access self.view
(which is just a UIView
for all that property knows) and safely treat it as
an SKView
.