I'm trying to reduce assetbundle size.
Most of other assetbundles size are decreased by just modify max texture size in texture importer setting
But scene assetbundle does not.
when i build assetbundle with scenes, 'Levels' take a big size.
what means 'Levels'? and how can i reduce this size?
below is part of unity editor log when building bundle.
***Player size statistics***
Level 0 'Assets/DungeonScenes/Plain/Dungeon_Plain_01.unity' uses 3.2 MB compressed / 12.0 MB uncompressed.
Total compressed size 3.2 MB. Total uncompressed size 12.0 MB.
Textures 6.6 mb 55.1%
Meshes 112.1 kb 0.9%
Animations 14.4 kb 0.1%
Sounds 11.0 kb 0.1%
Shaders 766.4 kb 6.3%
Other Assets 27.3 kb 0.2%
Levels 4.4 mb 37.0%
Scripts 1.1 kb 0.0%
Included DLLs 0.0 kb 0.0%
File headers 28.8 kb 0.2%
Complete size 12.0 mb 100.0%
To test, Just one scene is included, but real case, there is 10 scenes(.unity3d) in one bundle, and 'Levels' size are almost 80mb
thanks in advance, and sorry for my poor english