I have my game 3D wolf models from animator with displacement i.e wolf transform with animation(not in-place).I have added rigid body on models. I am facing following issues while executing them in my project
When i turn on (Checkmark) IsKinematic on my rigid body i.e disable physics animations works perfect with displacement. Issue: I need to have physics enabled on my wolf because it doesn't detect collision when physics is disabled. and Gravity etc dont have any impact
When turn off IsKinematic(Uncheck) i.e enable physics animation don't work fine wolf start wobbling and like flying in air.
Any suggestion and solution will be highly appreciated. Its creating mess since last two days and i am clueless.