I am using the following code to add a character to a mutable string then put it into a textview from a custom keyboard
- (IBAction) press:(id)sender {
[[UIDevice currentDevice] playInputClick];
if (sender == AEE) {
self.BACK.hidden = NO;
A = @"A";
NSLog(@"sender:%@",sender);
}
if (sender == BEE) {
self.BACK.hidden = NO;
A = @"B";
}
if (sender == CEE) {
self.BACK.hidden = NO;
A = @"C";
}
if (sender == DEE) {
self.BACK.hidden = NO;
A = @"D";
}
if (sender == EEE) {
self.BACK.hidden = NO;
A = @"E";
}
if (sender == EFF) {
self.BACK.hidden = NO;
A = @"F";
}
if (sender == ONE) {
self.BACK.hidden = NO;
A = @"1";
}
if (sender == TWO) {
self.BACK.hidden = NO;
A = @"2";
}
if (sender == THREE) {
self.BACK.hidden = NO;
A = @"3";
}
if (sender == FOUR) {
self.BACK.hidden = NO;
A = @"4";
}
if (sender == FIVE) {
self.BACK.hidden = NO;
A = @"5";
}
if (sender == SIX) {
self.BACK.hidden = NO;
A = @"6";
}
if (sender == SEVEN) {
self.BACK.hidden = NO;
A = @"7";
}
if (sender == EIGHT) {
self.BACK.hidden = NO;
A = @"8";
}
if (sender == NINE) {
self.BACK.hidden = NO;
A = @"9";
}
if (sender == ZERO) {
self.BACK.hidden = NO;
A = @"0";
}
if (display.length <= 7) {
[self.display appendString:A];
DONE.hidden = YES;
}
if (display.length == 8) {
DONE.hidden = NO;
}
else {
[self.display appendString:@""];
}
//**THIS IS WHERE I DELETE CHARATERS**
if (sender == BACK) {
[display deleteCharactersInRange:NSMakeRange([display length]-2, 2)];
NSLog(@"display2:%@", display);
if (self.display.length <1) {
BACK.hidden = YES;
}
if (display.length < 8) {
DONE.hidden = YES;
}
}
you.text = display;
}
When I use the code to delete characters it works fine with for all the characters 1 - 7. Wherever I am if I hit the backspace button it deletes one character. However when I hit the backspace button to delete a character from having 8 characters it deletes two characters. If I change the code to only delete one character like
[display deleteCharactersInRange:NSMakeRange([display length]-1, 1)];
it only deletes one character once. And if I put
[display deleteCharactersInRange:NSMakeRange([display length]-1, 2)];
it does the same thing. But when I put
[display deleteCharactersInRange:NSMakeRange([display length]-2, 1)];
my app crashes and I get an out of bounds error. I have tried using if display =<7 use one the -2,2 code and if display ==8 use the -1,1 code but nothing make it reduce the number of character by one all the time. Does anyone have any suggestions?