I am working off of this three.js example (http://threejs.org/examples/#webgl_interactive_cubes) and am trying to find a way for the user to add boxes with specified X, Y, & Z positions.
I could do this with a javascript prompt
var boxes = prompt("X Position", 500); // 500 = Default position
However, I want to make it possible for the user to enter multiple fields (E.g. x, y, z positions; size of box, etc.), so I want to add input boxes. The only way I know how to do this is to use html/css/javascript with something like this -
<!-- CSS formating of Input Boxes -->
<style type = "text/css">
#x_pos {
position: absolute;
bottom: 120px;
left: 10px;
width: 130px;
background-color: #3c4543;
border-top-left-radius: 5px;
border-top-right-radius: 5px;
border: 2px solid #000000;
font-family: Futura;
}
... Repeat for #y_pos & #z_pos
</style>
<!-- Adding a div for each Input Box -->
<div id="x_pos">
<input type="text" id="xpos">
</div>
... Repeat for #y_pos & #z_pos
<h1>Add Node here...</h1>
<!--Allowing user to add input to the Input Box and saving that value as the x, y, & z positions -->
<script text="text/javascript">
var xPosition;
$(document).ready(function(){
$('#xpos').val('Longitude');
$("#xpos").change(function(){
xPosition = $('#xpos').val();
})
... Repeat for #ypos & #zpos
});
However, while I can get the Header and input box to appear, they have absolutely no functionality. I can't type anything in the text boxes and I can't add .click(function () ...) functionality to the h1 text. It's almost like all html and javascript functionality I am used to has been disabled by the rest of the three.js code. My final goal will be to have .click call a function that I can have the divs I defined above appear underneath the h1 "Add Node here..." like this (http://jsfiddle.net/zsfE3/9/).
Can anyone explain to me what is going on here and how I might be able to fix it? Or does anyone have a better way to do this? Thanks guys for any help!