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I've used the editbox in my game to handle the input.But there is a thing done by the system that the whole game scene is moved up to accommodate the soft keyboard.Any help is appreciated.

willmoon
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    OK, I got it.In ios,You can just comment the "[eaglview doAnimationWhenKeyboardMoveWithDuration:duration distance:distance];" in the CCEditBoxImplIOS.mm file. – willmoon Oct 30 '14 at 09:11

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