I am trying to display AppLovin sdk in my cocos2d project in Xcode and I'm currently unable to debug this Apple Mach-O error as described below.
Undefined symbols for architecture i386:
"_CMTimeGetSeconds", referenced from:
-[ALVideoViewController timeLeft] in libAppLovinSdk.a(ALVideoViewController.o)
-[ALVideoViewController percentViewed] in libAppLovinSdk.a(ALVideoViewController.o)
"_CMTimeMakeWithSeconds", referenced from:
-[ALVideoViewController createCountdownTimeObserver] in libAppLovinSdk.a(ALVideoViewController.o)
"_MPMoviePlayerPlaybackDidFinishNotification", referenced from:
___50-[ALInterstitialViewController prepareForVideoAd:]_block_invoke in libAppLovinSdk.a(ALInterstitialViewController.o)
"_MPMoviePlayerPlaybackDidFinishReasonUserInfoKey", referenced from:
___53-[ALInterstitialViewController moviePlayerDidFinish:]_block_invoke in libAppLovinSdk.a(ALInterstitialViewController.o)
"_MPMoviePlayerPlaybackStateDidChangeNotification", referenced from:
___50-[ALInterstitialViewController prepareForVideoAd:]_block_invoke in libAppLovinSdk.a(ALInterstitialViewController.o)
"_OBJC_CLASS_$_MPMoviePlayerController", referenced from:
objc-class-ref in libAppLovinSdk.a(ALInterstitialViewController.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I went to build phases -> add other -> Selected libAppLovinSdk.a file from the finder displayed.
I also set the value of Build Active Architectures only to NO and removed arm64 from architectures. There is no i386 architecture.