I seem to be getting an error when deploying my game to HTML. The menu screen works fine, then the transition to the game screen causes this error.
Text from console:
Uncaught java.lang.RuntimeException: com.google.gwt.core.client.JavaScriptException: (TypeError) gwt$exception: <skipped>: Cannot read property 'get_5' of null
The errors seem to pile on by the millisecond as the window is kept open. The game runs perfectly on Desktop (windows and mac), Android, and iPhone. Not sure what's going on. I'm currently using about 6 different sounds, multiple textures/textureAtlas's, no fonts. The only extension I have for the project is the "Tools" extension.
I fixed the previous error I received after compiling HTML using the Reflection class. Not sure what to do about this error though.
This problem is similar to this thread from a year ago. I took a look at the build.gradle file in my HTML folder, "strict = true" within the compiler struct, so I'm assuming that's okay. My project also uses GL20 so I'm not sure if those solutions are applicable in this case.
Thanks for the help!