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I want to create a multiPlayer online game with unity but unity networking class isn't efficient. Is it anyway for using RakNet in unity instead of UN(unity networking API)? and how can I use it in c# ?

CodeSmile
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masoud
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1 Answers1

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If i recall correctly RakNet is already being used by Unity by default but uses the networking class as a kind of wrapper for the RakNet API.

kgrwhite
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