I want to create a multiPlayer online game with unity but unity networking class isn't efficient. Is it anyway for using RakNet in unity instead of UN(unity networking API)? and how can I use it in c# ?
Asked
Active
Viewed 1,227 times
1 Answers
1
If i recall correctly RakNet is already being used by Unity by default but uses the networking class as a kind of wrapper for the RakNet API.

kgrwhite
- 106
- 1
- 7