I have this problem that is driving me nuts!
So, when I draw a boxshape body with an angle different to zero on SpriteBatch(and even on Box2DDebugRenderer happens the same), the body looks pixelated in my computer's screen. This problem persists even when I run the application in my phone. I've been searching (A LOT) about this, and I have not found anything to solve this. Most people that had similar problems (not with an angle) found solutions by changing the .setFilter to LINEAR, but that did not do anything for me.
I tried to put an image of the problem here, but apparently I need 10 points :(
So here is a link with the image :) http://postimg.org/image/xgeqttpvd/
I would really appreciate if you know the solution for this!!!!!!!!!