I am using Android Native Plugin in my Unity game to buy coins. How I will know in my Unity script that this purchase is successful?
newScriptAndroidInApp.loadStore(); AndroidInAppPurchaseManager.instance.purchase(GPaymnetManagerExample.coins_2000);
This is how I call the InApp purchase and don’t know what to do after that. Is there is a return bool or anything like that because if the purchase is successful I have to add that number of coins in current coins as well.
That was the native plugin link: